

HOTEL DUSK ROOM 215 REVIEW HOW TO
I had so many points I wanted to discuss, that I couldn’t figure out how to start this review. I sat down to write this review at 3:30 in the morning, simply because I couldn’t wait to gush about it.

Nevertheless, I will (like much larger outlets) hype the hell out of Hotel Dusk. As we all know, Nintendo has the money to blitz our senses with Hotel Dusk info. Those instances come into play when you are talking indie games, and the teams behind them simply don’t have enough money to get the word out. Very rarely does a game come around that the media feels they have to promote more so than the publisher/developer. I can’t think of any recent Hotel Dusk articles that don’t question Nintendo’s marketing approach with the game. This is why we are seeing the online and print media talk about the game so much. Nintendo could have chosen any aspect of the game to hype, at least that would have drawn more attention to it. If there is a title worthy of any praise you can throw at it, Hotel Dusk takes that honor. I am sure that Nintendo had no intentions of sabotaging their own product they just didn’t know what to do with it. The gameplay relates very closely to point and click adventures, yet Nintendo hasn’t reached out to this market. The game has a strong visual style, yet the boxart does all it can to throw you off. It would seem like the perfect game to put into their Touch-Generations lineup, yet there is no TG logo on the box. For the life of me, I cannot figure out why Nintendo isn’t hyping this title. I think the biggest bit of Hotel Dusk news that we ran was the website revamp, which happened 2 weeks ago. Weeks went by, and hardly any news on the title would come in. I had the feeling that this game would be worth the wait. I don’t know what really got my attention, but whatever it was wouldn’t let go. The game received mixed reviews when it came out with some criticising that it was too scripted for the player and that it wasn’t a unique experience.I have been pushing Hotel Dusk: Room 215 since we first caught glimpse of it.
HOTEL DUSK ROOM 215 REVIEW FULL
The game meant that you spent a lot of time using the stylus to look around the rooms and search for clues – this was one thing that made the game enjoyable as quite a few games at the time were not using the stylus part of the DS to full effect and this was one of those games that started to change the use of the game screen. The game was easy to play however at times it could become confusing and whilst it was easy to click around the room to find clues sometimes it could be really hard to find what the next path is and the solution that is meant to be resolved. Over the time of his stay there he starts to realise that not everything is what it seems and he starts to discover the mysteries and the connections that the place has to past. He is given the key for room 215 which is rumoured to grant wishes. It was debeloped by Cing and Ninetendo and was based around a rundown motel near California where a former detective has arrived at the hotel searching for his former partner.

Hotel Dusk:Room 215, was released in 2007 and was a single player point and click game for the Nintendo DS. I remember when this game came out as it was advertised everywhere and the thing i liked about it was the color and the style was so different to any other game that I had ever seen before. It was one of those games that everyone wanted when it was initially advertised, but it is also one of the games that as time has progressed, it has been forgotten about.
